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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.2 import QtQuick.Controls.Private 1.0 Style { id: root padding { property int frameWidth: __styleitem.pixelMetric("defaultframewidth") left: frameWidth top: frameWidth bottom: frameWidth right: frameWidth } property StyleItem __styleitem: StyleItem { elementType: "frame" } property Component frame: StyleItem { id: styleitem elementType: "frame" sunken: true visible: control.frameVisible textureHeight: 64 textureWidth: 64 border { top: 16 left: 16 right: 16 bottom: 16 } } property Component corner: StyleItem { elementType: "scrollareacorner" } readonly property bool __externalScrollBars: __styleitem.styleHint("externalScrollBars") readonly property int __scrollBarSpacing: __styleitem.pixelMetric("scrollbarspacing") readonly property bool scrollToClickedPosition: __styleitem.styleHint("scrollToClickPosition") !== 0 property bool transientScrollBars: false readonly property int __wheelScrollLines: __styleitem.styleHint("wheelScrollLines") property Component __scrollbar: StyleItem { anchors.fill:parent elementType: "scrollbar" hover: activeControl != "none" activeControl: "none" sunken: __styleData.upPressed | __styleData.downPressed | __styleData.handlePressed minimum: __control.minimumValue maximum: __control.maximumValue value: __control.value horizontal: __styleData.horizontal enabled: __control.enabled implicitWidth: horizontal ? 200 : pixelMetric("scrollbarExtent") implicitHeight: horizontal ? pixelMetric("scrollbarExtent") : 200 onIsTransientChanged: root.transientScrollBars = isTransient } }