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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQml 2.14 as Qml import QtQuick 2.4 import QtQuick.Controls 1.3 import QtQuick.Controls.Private 1.0 FocusScope { id: button property Menu menu readonly property bool pressed: behavior.containsPress || behavior.keyPressed readonly property alias hovered: behavior.containsMouse property alias panel: loader.sourceComponent property alias __panel: loader.item activeFocusOnTab: true Accessible.role: Accessible.Button implicitWidth: __panel ? __panel.implicitWidth : 0 implicitHeight: __panel ? __panel.implicitHeight : 0 Loader { id: loader anchors.fill: parent property QtObject styleData: QtObject { readonly property alias pressed: button.pressed readonly property alias hovered: button.hovered readonly property alias activeFocus: button.activeFocus } onStatusChanged: if (status === Loader.Error) console.error("Failed to load Style for", button) } Keys.onPressed: { if (event.key === Qt.Key_Space && !event.isAutoRepeat && !behavior.keyPressed) behavior.keyPressed = true } Keys.onReleased: { if (event.key === Qt.Key_Space && !event.isAutoRepeat && behavior.keyPressed) behavior.keyPressed = false } onFocusChanged: { if (!focus) behavior.keyPressed = false } onPressedChanged: { if (!Settings.hasTouchScreen && !pressed && menu) popupMenuTimer.start() } MouseArea { id: behavior property bool keyPressed: false anchors.fill: parent enabled: !keyPressed hoverEnabled: Settings.hoverEnabled onReleased: { if (Settings.hasTouchScreen && containsMouse && menu) popupMenuTimer.start() } Timer { id: popupMenuTimer interval: 10 onTriggered: { behavior.keyPressed = false if (Qt.application.layoutDirection === Qt.RightToLeft) menu.__popup(Qt.rect(button.width, button.height, 0, 0), 0) else menu.__popup(Qt.rect(0, 0, button.width, button.height), 0) } } } Qml.Binding { target: menu property: "__minimumWidth" value: button.width restoreMode: Binding.RestoreBinding } Qml.Binding { target: menu property: "__visualItem" value: button restoreMode: Binding.RestoreBinding } }