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/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 Item { id: rootItem property variant input property variant output property variant sourceRect visible: false Component.onCompleted: evaluateInput() onInputChanged: evaluateInput() onSourceRectChanged: evaluateInput() function evaluateInput() { if (input == undefined) { output = input } else if (sourceRect != undefined && sourceRect != Qt.rect(0, 0, 0, 0) && !isQQuickShaderEffectSource(input)) { proxySource.sourceItem = input output = proxySource proxySource.sourceRect = sourceRect } else if (isQQuickItemLayerEnabled(input)) { output = input } else if ((isQQuickImage(input) && !hasTileMode(input) && !hasChildren(input))) { output = input } else if (isQQuickShaderEffectSource(input)) { output = input } else { proxySource.sourceItem = input output = proxySource proxySource.sourceRect = Qt.rect(0, 0, 0, 0) } } function isQQuickItemLayerEnabled(item) { if (item.hasOwnProperty("layer")) { var l = item["layer"] if (l.hasOwnProperty("enabled") && l["enabled"].toString() == "true") return true } return false } function isQQuickImage(item) { var imageProperties = [ "fillMode", "progress", "asynchronous", "sourceSize", "status", "smooth" ] return hasProperties(item, imageProperties) } function isQQuickShaderEffectSource(item) { var shaderEffectSourceProperties = [ "hideSource", "format", "sourceItem", "mipmap", "wrapMode", "live", "recursive", "sourceRect" ] return hasProperties(item, shaderEffectSourceProperties) } function hasProperties(item, properties) { var counter = 0 for (var j = 0; j < properties.length; j++) { if (item.hasOwnProperty(properties [j])) counter++ } return properties.length == counter } function hasChildren(item) { if (item.hasOwnProperty("childrenRect")) { if (item["childrenRect"].toString() != "QRectF(0, 0, 0, 0)") return true else return false } return false } function hasTileMode(item) { if (item.hasOwnProperty("fillMode")) { if (item["fillMode"].toString() != "0") return true else return false } return false } ShaderEffectSource { id: proxySource live: rootItem.input != rootItem.output hideSource: false smooth: true visible: false } }